A DM only rolls the dice because of the noise they make.
About this quote
- What does it mean?
- A Dungeon Master rolls dice because the sound they make adds excitement to the game.
- In plain terms
- The DM rolls dice for the dramatic noise.
- What can you take from it?
- Use sensory cues to heighten game immersion.
Where it applies
Putting it to work
Questions to consider
- How does sound affect player engagement?
- Can silence be as effective as noise?
Another view
Not all players find the noise essential.
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